If that's too difficult for a first implementation, another alternative is to highlight (or change color of) the keycap that the user has their finger over.
@MartijnBraam This seems like an important "next feature", do you have any ideas on implementation?
My initial thoughts are to create a second texture durinig drawKey that is offset in the +y direction, and store that away. Maybe I need to add an 'active key' layer to display this extended key texture during Keyboard::Draw
I just arrived here because it's indeed really, really challenging to enter a long password without an indication of what key was just pressed, especially with longer fingernails. It's almost impossible to know if you typed the right key, so this makes entering the password a giant nuisance right now. So it would be really cool if this could be added